![]() I give it props for accuracy but multiple shells hitting at high accuracy shreds shields much faster.Īnd the Dictator your just going to have to trust me was my first and almost my second, give the ordinance a cooldown straight away and ignore armour, board from 12k and launch fighters to neutralize torpedos. ![]() The Lunar has a similar problem Lances are situational compared to the DPS on a Macro. Just because you can doesnt mean you should If you push passed 6k with macros you are wasting you firepower to the void. Plasma fortunately got a buff, but still weaker than vanilla and range is not how you should be playing Imps. And dont discount the 8 macros each side. Novas give you range and damage, if you can settle with unpredicability. Torpedos can be shot down by fighters and turrets or if your like me a slight turn to just avoid them. They're quite reliable, once you pop the enemies shields.ĭ: The Dictator is not a good starting cruiser. Additionally the Tyrant has Torpedo launchers, which at the moment instantly make it more valuable than the Dominator.Ĭ: The Lunar's lances aren't bad at all. Especially valuable against Eldar runners. It's Plasma Macro's have only marginally less damage now and significantly longer range. (Especially now with Short-Burn upgrade.)ī: The Tyrant doesn't have any bad weapons. I personally took the Dictator Ordinance is very flexible and long range.Ī: The Dominator's value isn't in it's Nova Cannon, Torpedoes ♥♥♥♥ all over it. You can definitely pick a Lunar or Tyrant but you get a good weapon and pair it with a bad weapon. Originally posted by hippyeason:Dictator for early ordinance or Dominator to the plentiful macro fire and nova cannon.
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